<audio_mods.xml>
	<!-- banks -->
	<loadBanks>
	  <bank>GuB.bnk</bank>
	  <bank>HRGUN.bnk</bank>
	</loadBanks>
	<!-- Sound Events -->
	<events>
	  <event>
	   <name>expl_ally_NPC</name>
	   <mod>expl_ally_NPC_mod</mod>
	  </event>
	  <event>
	   <name>lightbulb</name>
	   <mod>lightbulb_mod</mod>
	  </event>
	  <event>
	   <name>lightbulb_02</name>
	   <mod>lightbulb_02_mod</mod>
	  </event>
	  <event>
	   <name>enemy_sighted_for_team</name>
	   <mod>enemy_sighted_for_team_mod</mod>
	  </event>
	  <event>
	   <name>base_capture_1</name>
	   <mod>base_capture_1_mod</mod>
	  </event>
	  <event>
	   <name>base_capture_2</name>
	   <mod>base_capture_2_mod</mod>
	  </event>
	  <event>
	   <name>grey_butt</name>
	   <mod>grey_butt_mod</mod>
	  </event>
	  <event>
	   <name>minimap_attention</name>
	   <mod>minimap_attention_mod</mod>
	  </event>
	  <event>
	   <name>wpn_large_PC</name>
	   <mod>wpn_large_PC_mod</mod>
	  </event>
	</events>
</audio_mods.xml>